Vigilante 8 2nd offense ps1 gameshark codes
- #Vigilante 8 2nd offense ps1 gameshark codes pro#
- #Vigilante 8 2nd offense ps1 gameshark codes code#
#Vigilante 8 2nd offense ps1 gameshark codes pro#
Jikkyou Powerful Pro Yakyuu Basic Ban 2001 (Japan) (Rev A) Jikkyou Powerful Pro Yakyuu Basic Ban 2001 Jikkyou Powerful Pro Yakyuu 2000 (Japan) (Rev A) International Track & Field - Summer Games (Europe) (En,Fr,De) Jikkyou J.League 1999 - Perfect Striker 2 (Japan) Jikkyou J.League 1999 - Perfect Striker 2 (Japan) (Rev A) International Superstar Soccer 2000 (USA) (En,Es) International Superstar Soccer 2000 (Europe) (Fr,It) International Superstar Soccer 2000 (Europe) (En,De) GT64 - Championship Edition (Europe) (En,Fr,De) īass Rush: ECOGEAR PowerWorm Championship (Japan)īass Rush - ECOGEAR PowerWorm Championship (Japan)īatman Beyond - Return of the Joker (USA)īatman of the Future - Return of the Joker (Europe) (En,Fr,De)īattlezone: Rise of the Black Dogs (USA) īattlezone - Rise of the Black Dogs (USA)ĭiddy Kong Racing (Europe) (En,Fr,De) (Rev A)ĭoraemon 3 - Nobita no Machi SOS! (Japan)įushigi no Dungeon: Fuurai no Shiren 2: Oni Shuurai! Shiren Jou! (Japan)įushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! (Japan)Ĭity-Tour GP - Zen-Nihon GT Senshuken (Japan)
#Vigilante 8 2nd offense ps1 gameshark codes code#
A game may need one of these plus another type of enabler code at the same time (for example: the expansion pak disabling code EE000000 0000).Ġ07: The World Is Not Enough Ġ07 - The World Is Not Enough (Europe) (En,Fr,De)Ġ07 - The World Is Not Enough (USA) (Beta)Īidyn Chronicles: The First Mage Īidyn Chronicles - The First Mage (Europe)Īidyn Chronicles - The First Mage (USA) (Rev A)Īll-Star Baseball 2001 (USA) Īrmorines: Project S.W.A.R.M. Also, I extremely doubt that any of these are needed on emulators.Īlso, remember that this is just one type of master code.
![vigilante 8 2nd offense ps1 gameshark codes vigilante 8 2nd offense ps1 gameshark codes](https://psxdatacenter.com/images/screens/U/V/SLUS-00868/ss14.jpg)
![vigilante 8 2nd offense ps1 gameshark codes vigilante 8 2nd offense ps1 gameshark codes](https://i.ytimg.com/vi/txzyxerrWZ8/maxresdefault.jpg)
Keep in mind that not all of these are actually needed with an Everdrive 64. The batch file would leave me a results.txt list of just a few hex strings to look for.įrom there I narrowed down the list even more to make sure the strings were properly aligned and not just random occurrences.Īnd finally, with the hex strings that were indeed properly aligned, I made some RAM dumps to confirm if the hex string from the ROM was also in the RAM dump. I made a batch file to scan N64 ROMs for the 64 different hex strings that make up MTC0 master codes.
![vigilante 8 2nd offense ps1 gameshark codes vigilante 8 2nd offense ps1 gameshark codes](https://gamefabrique.com/storage/screenshots/ps/vigilante-8-04.png)
This post is about one specific type: MTC0 There are different types of Master Codes for N64 games.